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iwas17:trondlossius [2017/07/26 10:48] givanbelaiwas17:trondlossius [2017/10/12 09:27] (current) givanbela
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 +//This page provides additional information for the piece written for [[https://www.hisvoice.cz/cz/articles/detail/3446|His Voice]].// 
  
 ===== Trond Lossius: building real and calculated places for spatial sound art. ===== ===== Trond Lossius: building real and calculated places for spatial sound art. =====
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-I. 
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-Trond Lossius is an artist from Bergen, Norway. He is a sound artist in the full sense, and in every way. He is just proficient in about every aspect of the trade. He is a multidisciplinary programmer, developer, musician, media installation artist. He curates and organizes, coordinates, researches, publishes, teaches, improvises, and records. Probably apart from all that he is involved in a lot more than I can mention here.  
-The first time we met accidentally and briefly at V2 Rotterdam during a former Dutch Electronic Art Festival 10 years ago or more. I was asked to set up a workshop on audiovisual programming. A lot of Finish artists around BEK were participating and I guess Trond came along to have a look. He is still working at BEK (Bergen senter for elektronisk kunst) as a research and development coordinator. Since then I have been running into him once in a while, used some of his software, and watched some of his work online. He certainly fits the description of a new kind of sound artist, who is impossible to frame in a specific corner within the arts. If by now the computer or laptop is considered an historical instrument, Trond is certainly an exceptional virtuoso. Since most of his work is created with others, also this collaborative quality is adding to his oeuvre in a subtle and delightful way.  
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-W. 
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-Most of Tronds work is about the notions of 'place', explored with sound and video. A perfect example of the kind of installations he makes is certainly The Atmospherics (River Deep, Mountain High), 2014-17. The Atmospherics is an evolving sound installation, in collaboration with Jeremy Welsh, which consists of 10 channels of video projections and 20 channels 3D surround audio. The material consists of recordings collected on field trips, and through combination of different locations creates changing representations. Most other works, also for theatre, can be found documented on his website.  
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-A.  
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-It is more than normal that artists who can program or code are approaching music, and sound in general in a different way than others. In Trond Lossius' case his research, and experimental development, is spilling over into the tools he programs which he generously shares with the larger community of musicians and media artists. With Jamoma he extends the existing patching environments like Max/MSP/Jitter and PD with a set of easy to use, yet rich and complex models for processing of data, audio and video. Jamoma was under development thoughout more than 10 years.  
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-His latest tour de force, the ambisonic toolkit, brings 3D and surround sound within the reach of each sound artist. It is a free plugin for the almost for free sound editor (or DAW, digital audio workstation to say it properly) Reaper, or the open source sound programming language SuperCollider. It is also contained within the Jamoma environment.  
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-S.  
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-I asked him a couple of questions, about his studio, after an email which said:  
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-"I’ve moved all the stuff across from the previous studio space, but I’m still in the process of setting up, so it’s quite messy as you can see. 1-2 days more, and it should be much better. I’m equipping it with 16 speakers for 3D ambisonics playback, and I hope that this will represent a major improvement with respect to listening to and working on the field recordings I do." 
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-Trond:  
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-The value of a studio as a tool for thinking in space first dawned on my when I became an artistic research fellow at Bergen Academy of the Arts back in 2003. I got a fantastic workspace of more than 30 m2 as my office space. I was working with spatial audio in installations, and rather than using standard speaker layouts I tended to come up with site-specific idiosyncratic speaker layouts. Although the exhibition spaces would differ from the studio, I experimented extensively with speaker configurations, spatialisation techniques and a general testing out and experimenting with sound in space, reconfiguring the studio on a monthly basis. I just loved it. 
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-When I finished the artistic fellowship I wanted to continue this studio-based practise, but renting a space is expensive, so I ended up in a smaller office space. It was still useful as a hide-away for focused work, but no longer offered the same possibilities for trying out ideas in space. Additionally it was far enough away from home and my workplace at BEK - Bergen Centre for Electronic Arts, that the distance limited how much I managed to make use of it. 
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-My wife suggested that I should instead build an annex behind our house to use as studio, and last fall we sat down and started making the drawings. We had help building it, which went quickly, and two months ago I moved in. 
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-The space has two rooms: A storage room of approx 12 m2 and a main studio space of approx 27 m2, being an almost perfect square. In recent years I have done a lot of work with Ambisonics, and the dimensions of the studio are good for these kind of surrounding layouts. Doors and windows give indirect daylight but no sun. The space resembles a small white cube, and the plywood walls means that I can easily mount stuff on the walls as needed, and modify and hack the space depending on the need of ongoing projects. 
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-In recent years I have experimented extensively with ambisonics, not least in the project The Atmospherics, an ongoing series of installations of sound and video in collaboration with my friend Jeremy Welsh, based on field trips and audio-visual field recordings exploring places and the sense of place. The studio is currently set up with a 16 B&W 602 speaker ambisonic rig similar to what have used in our installations: A ring of 8 speakers near the floor and another 8 speakers near the ceiling. In addition I have a pair of higher-quality studio monitors that I can use for more detailed sound design. 
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-When i’m alone at the studio, I have a small desk set up in the middel of the room so that I can work and listen at the sweet spot. Bit when others come in to work with me, this can be reorganised. Last week I had the Jazz improv trio Pd Conception coming in to work with me. I moved to a corner, and then we filled up the rest of the space with a piano, drum kit and a desk for laptop improvisation. Later this week I’ll clear parts of the space in order to work with video projections in preparation for another upcoming project, part of an artistic research project at Norwegian Theatre Academy. 
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-17 
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-Trond Lossius' website can be found at http://trondlossius.no/, BEK's activities are announced and documented at http://BEK.no.  
-The Atmospherics installation is fully explained at http://trondlossius.no/works/66-the-atmospherics-v-stop-hey-watch-that-sound.  
-Jamoma and the Ambisonic Toolkit have dedicated websites: http://www.jamoma.org/ and http://www.ambisonictoolkit.net/ 
-Finally the full interview, uncut, raw, noisy can be read at https://oslepenikoncem.multiplace.org/doku.php?id=iwas17, with or without the author or artist's consent, but all for the good cause.  
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-===== FULL INTERVIEW. ===== 
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-Trond Lossius is a sound and installation artist living in Bergen, Norway. His projects investigate sound, place and space, using sound spatialisation and multichannel audio as an invisible and temporal sculptural medium in works engaging with the site. He has collaborated with other artists on a large number of cross-disciplinary projects, in particular sound installations and works for stage. As part of LMW, in collaboration with Jon Arne Mogstad and Jeremy Welsh, he has done a series of installations combining paintings, video, prints, and sound. He has contributed to several productions with the contemporary performance group Verdensteatret, winner of New York Dance and Performance Awards a.k.a. The Bessies 2005-2006 in the Installation & New Media category. 
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-He graduated with a master degree in geophysics from the University of Bergen, and went on to study music and composition at The Grieg Academy. From 2003-2007 he was a research fellow in the arts at Bergen National Academy of the Arts. 
  
-Trond Lossius is research and development coordinator at BEK – Bergen Center for Electronic ArtsHe contributes to development of the software framework Jamoma, and he has ported Ambisonic Toolkit to a set of plugins for the Reaper DAWHe was Norwegian delegate to the European COST action on sonic interaction design 2008-20112012-2013 he was engaged as full professor at Bergen Academy of Art and Design coordinating the artistic research project Re:place.+{{  :iwas17:Trond%20Lossius%20-%20foto%20Karen%20Kipphoff_edited-2.jpeg?500|}} 
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 ==== 1. The new studio. ====  ==== 1. The new studio. ==== 
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 But before I can do that I have to finalise my tax reports tomorrow. That’s the more dull kind of work that the studio is also to be used for. But as little as possible! But before I can do that I have to finalise my tax reports tomorrow. That’s the more dull kind of work that the studio is also to be used for. But as little as possible!
  
-==== 4. The pictures and links. ==== +==== 4. The links. ==== 
  
-<all pictures> +[[http://trondlossius.no | Trond Lossius]] \\ 
-<all links>+[[http://BEK.no | BEK]] \\ 
 +[[http://www.jamoma.org | Jamoma]] \\ 
 +[[http://www.ambisonictoolkit.net | Ambisonic Toolkit]]\\
iwas17/trondlossius.txt · Last modified: 2017/10/12 09:27 by givanbela